Anyone who has played Turok: Dinosaur Hunter will already know how challenging it is at times. With enemy after enemy emerging from the fog, bottomless chasms and hungry dinosaurs ready to tear you limb from limb, getting to the end of this game is a miraculous feat.
Nevertheless, if you simply don’t have the time to see the game over screen a million times or you can’t be bothered to replay an entire level just to find a key you missed, then why not do the next best thing and cheat?
Below, we’ve compiled a list of cheats that will help you get through Turok: Dinosaur Hunter’s mammoth quest. There’s also a few codes in there which just shake things up a bit; after all, there’s nothing wrong with having a bit of fun!
The following codes are entered in the “Enter Cheat” menu:
The Big Cheat – NTHGTHDGDCRTDTR
This cheat provides you with invincibility, unlimited ammo, infinite lives, all weapons, big head mode and the ability to warp to any level in the game, as well as to specific boss fights, including the Campaigner, Mantis, Long Hunter, and T-Rex. You can also view a full map. The best thing about it is that the cheats can be turned on individually, meaning that you can tweak these throughout.
Invulnerability – RBNSMTH
Tiny Enemies – DNCHN
Enemies still fire their weapons and do the same amount of damage. To be honest, it’s more of a disadvantage when activating this.
Greg Mode – GRGCHN
Unlocks big head mode, unlimited ammo, all weapons and the ability to view the credits. Presumably inspired by Greg Omelchuck who created the textures for the game’s environments.
All Weapons – CMGTSMMGGTS
Does what it says on the tin.
Unlimited Ammo – BLLTSRRFRND
Infinite Lives – FRTHSTHTTRLSCK
If you’re simply looking to get through the game as authentically as possible without tearing out your hair, then this cheat is right up your street.
Spirit Mode – THSSLKSCL
Embrace your spiritual side, which just so happens to turn everything into a slow motion disco. Better yet, you’re invincible the entire time.
Disco Mode – SNFFRR
Disco lights and dancing enemies – perfect for a Saturday night!
Purdy Colors – LLTHCLRSFTHRNB
The game environments adopt a somewhat psychedelic style.
Quack Mode – CLLTHTNMTN
Essentially devised as a way to poke fun at the original PlayStation, Quack Mode is the developers’ interpretation of what Turok: Dinosaur Hunter would look running on it. Impressively, it does make the game environments look as if they are actually from a PS1 game. However, the character animations are very jerky and some of the special effects are simply visualised as crude pixels, probably to cheekily highlight the N64′s technical advantages and emphasise what the PS1 couldn’t do.
Pen and Ink Mode – DLKTDR
Displays the game’s polygons without any textures. It looks really funky and gives you an great insight into how many polygons are used in each part of the environment. Best experienced while listening to a-ha’s Take On Me.
Big Head Sesh – TSHNTTBNCTPRDCRD
The original DK mode (well, except for the knuckle-dragging arms).
Gallery – THBST
Allows you to view characters from the game (has to be accessed from the cheat menu in the main menu). You can use the control stick and D-Pad to manipulate your viewpoint.
Fly Mode – LKMBRD
Allows you to float through the levels (L to descend, R to ascend). There is no clipping either so you can fly through walls and floors.
Show Enemy – NSTHMNDNT
Shows enemies on the map. Not very useful given that enemies typically have to be a few feet in front of you before you can kill them.
Show Credits – FDTHMGS
Shows the game credits (does not play the final cutscene). Be warned: these credits are very long and you cannot skip them once you activate it.